The tabletop board game of Cyberpunk 2077 is an open platform in which players can do whatever they want. The same is true of the video game version, though certain limitations have been put into place for the story. For example, you can join a faction or even start the game as a member in. a faction with the board game. However, that’s not quite the case with the video game. In fact, it’s completely different from how other games in the genre use factions and companions, like Fallout 4. Here we’re going to cover this issue in great detail. Our guide on joining factions in Cyberpunk 2077 is as follows.
It’s not possible to join a faction in Cyberpunk 2077. As a merc of the Afterlife group, players can work with any and all factions in Night City. Unfortunately, none of them will ever trust the player enough to welcome them into their ranks.
The Mercenary Life
Afterlife is a club in Cyberpunk 2077. It’s a converted mortuary that is owned by Rogue. As a legendary Solo (a type of mercenary), Rogue uses Afterlife as a hub for all other Solos in Night City. This is where players will come after certain missions and where they can pick up even more work with Night City’s various factions.
Since the player’s character is a mercenary for hire, a Solo, they’re unaffiliated. This allows them to take on jobs for any faction they want. However, every faction knows that an Afterlife Mercenary has no allegiance. As a result, a faction can’t welcome one of those Mercenaries in as a member.
This means that you can have various dealings with all of Night City’s faction sin Cyberpunk 2077. You’ll just never be able to join them. This might seem like a negative point, but it makes the game a lot more open in reality. Night City has several factions that you can interact with and get to know. If you were restricted to just a few, the game would be far more closed off as a result.
The Faction of Night City
Here we’ve collected together information on every faction that you’ll have dealings with in Cyberpunk 2077. All of those factions, and what they’re known for, are as follows.
You’ll find this faction in Japantown. They’re best known for running some incredibly shady activities under the guise of respectable businesses. Not unlike the Yakuza. Their main source of income is from pleasure-seeking tourists. They prey on the morally corrupt, taking them for as much money as they possibly can.
This faction is merciless. They don’t care who they have to screw over to turn a profit, even if it’s their best customers. I’d expect some double-crossing from them, though it may just be that they force you to do the double-crossing out in the field.
This tiny group of anarchists is best known for being loyal and looking out for their own members. Unfortunately, that doesn’t include you. They’re mostly found in and around Lizzie’s Bar, and their ranks consist of punks and sex workers. Providing the outcome helps their fellow Moxes. These guys don’t care how shady the business they deal in is.
You may find that the Moxes have more morals than you’d expect. A tight-knit group like this may have you doing some pretty despicable things, but their intentions are honorable enough.
This is not a faction to be messing around with. The Voodoo Boys are made up of hackers and elite netrunners, whose aim is to steal valuable information for profit. They occupy the most dangerous district in the game, Pacifica.
Over the last 57 years, the faction has reappropriated the Dominican and Haitian communities in Pacifica. This means that they play a vital role in the community. If you get on the wrong side of this faction, you may not be able to enter Pacifica at all.
This faction is a family. Every member is loyal to each other, and no one else. They’re found in Heywood, where the streets are filled with shrines and murals for Santa Muerte. The Valentinos best known for their illegal drag races and completely out of control street parties. They’re also one of the newest factions in Night City, which might make them one of the easiest to deal with.
I suspect that you’ll find a lot of easier missions on offer from The Valentinos. Watch out for a big score though. Their inexperience may be your downfall.
If you’re looking for the fitness crowd in Night City, this is sort of it. The Animals are made up of a bunch of steroid-fueled bodybuilders. Their impressive physiques are pure muscle since this faction shuns the augmentation that’s easily available in Night City. As such, you’ll usually find them being used as bouncers or guards. They’re highly-aggressive and have no philosophy.
It’s important to know that the Animals hate the Voodoo Boys. These factions are polar opposites, but that leaves a big gap in which you can take advantage of each of them.
6th Street Gang
You’ll find the 6th Street Gang in Santo Domingo. The faction started out well enough. They intended to protect the streets and everyone on them. Over the years, they lost their philosophy, and now they’re only out to look after their own. These guys are dangerous because they care for no one.
This final gang is where you’ll find those with as many implants and augmentations as they can fit into their body. Most of it is illegal too. They’re formed from the Metal Warriors’ remnants, a high-tech gang that was almost wiped out by the Inquisitors, who hate tech and cyberware. Whilst they used to have values, they were ousted alongside their old leader. Now they’ll attack anyone and everyone. However, some members suffer from cyber psychosis. This is a condition caused by too much cyberware use and leaves the victim in a vegetative state.
It’s probably a good thing that joining factions isn’t possible in Cyberpunk 2077 because getting cyber psychosis would be very bad indeed.
Those are all of the factions that you’ll meet and work alongside in Cyberpunk 2077. There may be other smaller factions that you’ll come across, but these are the ones you’ll be dealing with on a regular basis. As I mentioned at the start, joining factions in Cyberpunk 2077 is impossible, but you can still have fun with all of them.